A Testers Journey

An ounce of practice is better than tons of theory

Observation, A skill every testers needs

After a short gap CWT had its 6th session where a game was played to test the observational skill of testers. Observation plays a vital role for every tester, a tester has to observe each and every behavior of the application and reports issues if any.

This was the game played in CWT 6. The mission was to get the highest score in 30 min. All the testers felt that the game was really cool and would help all the testers. I managed to find few methods to crack the game and get 250 points.

Methods to crack the game were,

1. Using browser back and front button before submitting and get 10 points.

2. Using browser back and front button after submitting and get more  points for the same question.

3. Using firebug to change the score.

My learnings:

1. I felt my observation skill was OK and have still more to improve on that skill.

2. The patience to observe , remember, answer was not there once I found the way to crack the game.

3. How changing of requirements affected testers who started testing and did not check for any change in requirement in the middle of their testing.

4. Managing people and also scoring points within the time period.

Bharath

https://ticketnumber.wordpress.com

Advertisements

December 13, 2009 - Posted by | Uncategorized

4 Comments »

  1. Thanks For posting . Its Really nice . Keep update a more blog.Thanks for sharing the knowledge.

    Comment by game testers | August 9, 2010 | Reply

  2. i very much enjoy your posting choice, very remarkable,
    don’t give up as well as keep writing for the reason that it simply just very well worth to look through it,
    looking forward to see much of your current content, cheers!

    Comment by Motrobsetwods | March 27, 2010 | Reply

  3. Thx for the information!!

    Comment by PypeSpelo | January 3, 2010 | Reply

  4. This game helps improve observation skills which is a key skill for testers. What was intriguing about the CWT session was that the participants found ways to crack the game without actually playing the game.

    This reminds me of what Michael Bolton mentioned at the RST workshop recently ‘BREAK THE RULES’, ‘USE BACKDOOR ENTRY’, ‘SNEAK IN’. As testers, it is important to learn the tricks of testing the product in more ways which also include fooling the product itself while testing.

    Regards,
    Parimala Shankaraiah

    Comment by Parimala Shankaraiah | December 14, 2009 | Reply


Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s

%d bloggers like this: